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Old Jun 19, 2007, 01:56 AM // 01:56   #1
Ascalonian Squire
 
Join Date: May 2006
Location: Missoula, Montana
Guild: Fallen Knights Of The Forgotten
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Default Critical Agility Bugged or Nerfed?

Ok, so I am sure you all know that they adjusted critical agility to be less useful to non primary sins, I have no problem with that, however, now when the skill "renews" every crit, it's only for the 4 sec?! it used to be a straight 11 sec for my sin with his rank in sunspear, and now it's 4 sec + my critical strikes (13) so total of 17 however, it doesn't renew for 17 sec, it only renews for 4 sec .. I really hope this is a bug and not the *fix*
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Old Jun 19, 2007, 02:23 AM // 02:23   #2
Jungle Guide
 
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it's a bug for sure.
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Old Jun 19, 2007, 08:06 AM // 08:06   #3
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apparently Gaile's said it's a bug.
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Old Jun 19, 2007, 11:47 AM // 11:47   #4
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Join Date: Feb 2006
Location: Kamadan
Guild: Acolites of Anguish [aOa]
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i think its a bug too... i even tested and made a videl last night.
was using 13 critical, crit eye + elite that gives +33% to critical if enchanted, crit strike + wild blow to get highest chance to get a crit hit
and put both agility and defences up to compare... in about 10 mins of attacking dummies, i didnt have to reapply crit defences, but had to reapply crit agility a few times
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Old Jun 19, 2007, 12:12 PM // 12:12   #5
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It's bugged.
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Old Jun 19, 2007, 02:02 PM // 14:02   #6
Ascalonian Squire
 
Join Date: May 2006
Location: Missoula, Montana
Guild: Fallen Knights Of The Forgotten
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good to hear that gaile said its a bug .. any idea when it's going to be fixed? I hope it doesn't take as long as sharpen daggers to fix lol
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